Landmarks Manager

Select and manage Marauder Expansion landmarks

Selected: 0 landmarks

Available Landmarks

Ferry

Available

Setup

Place the Ferry token in any corner clearing that is adjacent to the lake.

Rule

When a player moves a piece from the Ferry clearing to another clearing adjacent to the lake, they may draw 1 card.

Effect

Move from Ferry along lake + Draw 1 card

Tower

Available

Setup

Place the Tower token in a non-corner clearing.

Rule

At the end of Evening, if you rule the clearing with the Tower, score 1 VP.

Effect

End of Evening: Ruler scores 1 VP

Elder Treetop

Available

Setup

Place the Elder Treetop token in a forest clearing.

Rule

The clearing with Elder Treetop has 1 extra building slot. Whenever an opponent removes one of your buildings from the clearing with Elder Treetop, score 1 VP.

Effect

Extra building slot + 1 VP when enemy building removed

Black Market

Available

Setup

Place the Black Market token in a clearing. Create a Market Deck with 3 random cards facedown.

Rule

Once per turn on your turn, you may spend 1 card to look at the top card of the Market Deck and swap it with a card from your hand (without showing it to other players).

Effect

Blind card swap: Spend 1 card to look at and swap top Market Deck card

Legendary Forge

Available

Setup

Place the Legendary Forge token in a clearing.

Rule

When you craft an item that costs 2 or more wood, you may score 1 VP. Items crafted at the Forge cannot be ruined or exhausted by battle.

Effect

Craft 2+ wood items + Score 1 VP + Items protected from battle

Lost City

Available

Setup

Place the Lost City token in a clearing.

Rule

The clearing with Lost City is treated as all suits (Fox, Mouse, Rabbit) for crafting, movement, and other effects.

Effect

Clearing treated as all suits (Fox/Mouse/Rabbit)